Reactions to story from Kotaku, the Gamer’s Guide

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  • Photo of ArnsteinLarsen

    Kotaku Originals: ピシング・マッチ [Kotaku Originals]

    http://www.arnsteinlarsen.no/?p=27065
    41 days ago in arnsteinblogg 2.0 · Authority: 77

    Updated: That headline means "pissing match" in Japanese, according to commenter stargateheaven. But in any language, the Itagaki-Tecmo split got beyond bad-breakup nasty this week. Itagaki wants his money back, Tecmo's heaving shit out the front door. Just bad. And like giggling gossiping schoolkids we intercepted much of the paperwork and read it aloud to you, class. So we'll lead with those highlights and give you much more on the jump. L'affaire Tecmo Listen To The Secret Tecmo Tape Here's The Documented Evidence Itagaki Submitted Against Tecmo Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President Itagaki Didn't Leave Tecmo, He Was Fired Tecmo Withdrew Itagaki Gag-Order Weeks Ago Other cool stories What's All This "PlayStation Wars" Business? Jim Lee Dishes On DC Universe Online Things We Wish We'd Seen At E3, But Didn't Nintendo's Patent Case: The Unanswered Questions The Force Unleashed: Epic Moments And Mindless Slaughter Spider-Man: Web Of Shadows Impressions Game Club: Beyond Good & Evil The Final Assignment On The PSN Video Service's "Missing" TV Episodes The Making Of Street Fighter IV: The Liveblog Liveblogging The Comic-Con Halo Universe Panel Key Titles, Back Catalog Help Ubi Beat Expectations Splinter Cell: Conviction Delayed Sony Holding Resistance 2 Beta Keys Hostage In Next Qore Episode Frankenreview: Final Fantasy IV DS Xbox Live Makes Horror Funny This Fall Midnight Club: Los Angeles Hands-On What Microsoft Did At E3 2008 Castlevania Japanese Arcade Game Hands-On Wii Fastest Console To 500,000 (In Australia) Game Club Beyond Good & Evil: Discussion Two Gamefest 2008: Microsoft's Satchell Talks Xbox 360 Homebrew Scene Hands-On With Fable II, Molyneux's "Biggest" Game Interview: The Winning G.I.R.L. Tecmo's SPRay Brings Puking Adventures To Wii The E3 No Shows: Why They Weren't There Halo Wars Is In Control Rounding Up Sony's E3 Presser Announcements New York Gov Signs Video Game Law Things We Don't Ever Want To See At E3 Again. Ever. Of Course, Capcom Wants Mega Man 9 Hard Tecmo Bowl: Kickoff Hurry Up Impressions Dragon Age: Origins Impressions Of No Dragons Wheelman Hands On Impressions For The Vin Does This Target Card Show LBP's Release Date? Silent Hill: Homecoming Hands On With The Pipemaster EA Extends Take-Two Offer As FTC Continues Investigating Fracture: Here Is Fracture Rock Revolution: The Rubber Drum Brigade Using The Force In Soul Calibur IV Namco Bandai Roundup - Digimon, Naruto, And The Game That Never Ends Star Wars: The Clone Wars: Hot Lightsaber Action Rise Of The Argonauts: Not Mything A Beat Operation Flashpoint 2 Is Going To Be Huge Killing A Dead Space Boss Fallout 3: No Two Hands-On Alike Insider Describes the World of Sony's MAGhttp://kotaku.com/5027094/insider-describes-the-world-of-sonys-mag

  • Photo of ArnsteinLarsen

    Kotaku Originals: Comment dit-on “Pissing Match” en Japonais? [Kotaku Originals]

    http://www.arnsteinlarsen.no/?p=27062
    41 days ago in arnsteinblogg 2.0 · Authority: 77

    My second language skills suck, so I don't know how to say "How to say?" in Japanese, just French. So deal with it. But in any language, the Itagaki-Tecmo split got beyond bad-breakup nasty this week. Itagaki wants his money back, Tecmo's heaving shit out the front door. Just bad. And like giggling gossiping schoolkids we intercepted much of the paperwork and read it aloud to you, class. So we'll lead with those highlights and give you much more on the jump. L'affaire Tecmo Listen To The Secret Tecmo Tape Here's The Documented Evidence Itagaki Submitted Against Tecmo Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President Itagaki Didn't Leave Tecmo, He Was Fired Tecmo Withdrew Itagaki Gag-Order Weeks Ago Other cool stories What's All This "PlayStation Wars" Business? Jim Lee Dishes On DC Universe Online Things We Wish We'd Seen At E3, But Didn't Nintendo's Patent Case: The Unanswered Questions The Force Unleashed: Epic Moments And Mindless Slaughter Spider-Man: Web Of Shadows Impressions Game Club: Beyond Good & Evil The Final Assignment On The PSN Video Service's "Missing" TV Episodes The Making Of Street Fighter IV: The Liveblog Liveblogging The Comic-Con Halo Universe Panel Key Titles, Back Catalog Help Ubi Beat Expectations Splinter Cell: Conviction Delayed Sony Holding Resistance 2 Beta Keys Hostage In Next Qore Episode Frankenreview: Final Fantasy IV DS Xbox Live Makes Horror Funny This Fall Midnight Club: Los Angeles Hands-On What Microsoft Did At E3 2008 Castlevania Japanese Arcade Game Hands-On Wii Fastest Console To 500,000 (In Australia) Game Club Beyond Good & Evil: Discussion Two Gamefest 2008: Microsoft's Satchell Talks Xbox 360 Homebrew Scene Hands-On With Fable II, Molyneux's "Biggest" Game Interview: The Winning G.I.R.L. Tecmo's SPRay Brings Puking Adventures To Wii The E3 No Shows: Why They Weren't There Halo Wars Is In Control Rounding Up Sony's E3 Presser Announcements New York Gov Signs Video Game Law Things We Don't Ever Want To See At E3 Again. Ever. Of Course, Capcom Wants Mega Man 9 Hard Tecmo Bowl: Kickoff Hurry Up Impressions Dragon Age: Origins Impressions Of No Dragons Wheelman Hands On Impressions For The Vin Does This Target Card Show LBP's Release Date? Silent Hill: Homecoming Hands On With The Pipemaster EA Extends Take-Two Offer As FTC Continues Investigating Fracture: Here Is Fracture Rock Revolution: The Rubber Drum Brigade Using The Force In Soul Calibur IV Namco Bandai Roundup - Digimon, Naruto, And The Game That Never Ends Star Wars: The Clone Wars: Hot Lightsaber Action Rise Of The Argonauts: Not Mything A Beat Operation Flashpoint 2 Is Going To Be Huge Killing A Dead Space Boss Fallout 3: No Two Hands-On Alike Insider Describes the World of Sony's MAGhttp://kotaku.com/5027094/insider-describes-the-world-of-sonys-mag

  • Author unknown

    Kotaku Originals: Comment dit-on “Pissing Match” en Japonais? [Kotaku Originals]

    http://www.mmoclerks.com/2008/07/26/kotaku-originals-comment...
    41 days ago in MMO Clerks · Authority: 54

    My second language skills suck, so I don’t know how to say “How to say?” in Japanese, just French. So deal with it. But in any language, the Itagaki-Tecmo split got beyond bad-breakup nasty this week. Itagaki wants his money back, Tecmo’s heaving shit out the front door. Just bad. And like giggling gossiping schoolkids we intercepted much of the paperwork and read it aloud to you, class. So we’ll lead with those highlights and give you much more on the jump. L’affaire Tecmo Listen To The Secret Tecmo Tape Here’s The Documented Evidence Itagaki Submitted Against Tecmo Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President Itagaki Didn’t Leave Tecmo, He Was Fired Tecmo Withdrew Itagaki Gag-Order Weeks Ago Other cool stories What’s All This “PlayStation Wars” Business? Jim Lee Dishes On DC Universe Online Things We Wish We’d Seen At E3, But Didn’t Nintendo’s Patent Case: The Unanswered Questions The Force Unleashed: Epic Moments And Mindless Slaughter Spider-Man: Web Of Shadows Impressions Game Club: Beyond Good & Evil The Final Assignment On The PSN Video Service’s “Missing” TV Episodes The Making Of Street Fighter IV: The Liveblog Liveblogging The Comic-Con Halo Universe Panel Key Titles, Back Catalog Help Ubi Beat Expectations Splinter Cell: Conviction Delayed Sony Holding Resistance 2 Beta Keys Hostage In Next Qore Episode Frankenreview: Final Fantasy IV DS Xbox Live Makes Horror Funny This Fall Midnight Club: Los Angeles Hands-On What Microsoft Did At E3 2008 Castlevania Japanese Arcade Game Hands-On Wii Fastest Console To 500,000 (In Australia) Game Club Beyond Good & Evil: Discussion Two Gamefest 2008: Microsoft’s Satchell Talks Xbox 360 Homebrew Scene Hands-On With Fable II, Molyneux’s “Biggest” Game Interview: The Winning G.I.R.L. Tecmo’s SPRay Brings Puking Adventures To Wii The E3 No Shows: Why They Weren’t There Halo Wars Is In Control Rounding Up Sony’s E3 Presser Announcements New York Gov Signs Video Game Law Things We Don’t Ever Want To See At E3 Again. Ever. Of Course, Capcom Wants Mega Man 9 Hard Tecmo Bowl: Kickoff Hurry Up Impressions Dragon Age: Origins Impressions Of No Dragons Wheelman Hands On Impressions For The Vin Does This Target Card Show LBP’s Release Date? Silent Hill: Homecoming Hands On With The Pipemaster EA Extends Take-Two Offer As FTC Continues Investigating Fracture: Here Is Fracture Rock Revolution: The Rubber Drum Brigade Using The Force In Soul Calibur IV Namco Bandai Roundup - Digimon, Naruto, And The Game That Never Ends Star Wars: The Clone Wars: Hot Lightsaber Action Rise Of The Argonauts: Not Mything A Beat Operation Flashpoint 2 Is Going To Be Huge Killing A Dead Space Boss Fallout 3: No Two Hands-On Alike Insider Describes the World of Sony’s MAGhttp://kotaku.com/5027094/insider-describes-the-world-of-sonys-mag Original post by Owen Good

  • Author unknown

    companion milestone

    http://hallower1980.blogspot.com/2008/07/companion-milestone...
    44 days ago in Anyway Games · Authority: 19

    In a hands-on preview of Fable 2 at Kotaku, Michael McWhertor notes that the game's combat is fun "especially when the dog comes to your aid, gnawing on the limb of some recently dispatched foe". That's a sort of enjoyment that is common in games, but the potential is largely unexplored. I'll venture to say that what Molyneux's team has done with canine companions is a monumental achievement; a stepping stone toward an important trend in future games. He's capitalizing on the joy of love. As the philosopher Peter Kreeft once said, love is about "with-ness". It's a desire and/or choice to be together with something; in presence, in experience, in ideas, etc. Love is about communion. When you love any being, you take joy in simple exposure to it. A newborn baby can't even focus its eyes, yet family and friends are captivated by anything and everything he or she does. Likewise with pets and wild animals. There's joy in merely watching and listening to them. The deeper, more complex NPCs become, the more potential they have to entertain the player through exhibitions of personality, quirks, and dynamic experiences. In McWhertor's Fable 2 experience, the dog in combat is doing nothing very different from companions in Diablo 2, yet the player's interest in the dog's actions is significantly deeper. A well-rendered, clever (AI), dynamic pet evokes a stronger emotional response than a 2D, simple-minded skeleton without a name. One of Bungie's brilliant moves with Halo was giving NPC companions dynamic comments. The player kills an enemy and a soldier behind him says, "Aww, man. That one was mine!" (or something like that). NPC mistakes can be made endearing, rather than frustrating. Trivial dialogue can be made more memorable than story arcs. It can be done through deepening characters... adding individuality and dynamicity. Fable 2's dog is an important step that barely hints at things to come.

  • Photo of misskerryturner

    !!!

    http://myspecialagent.livejournal.com/240072.html

    Fable II at E3 I'm so excited about this game. As in, I'm so excited about this game that I might be a little bit sick if I think about it too much.